... As in World of Warcraft trading cards. These I did over the last couple of years, from sets 15 and 16. As always, I take these on as a fun break from hard surface concept design, and it gives me an opportunity to just do pure illustration and try out new brushes and techniques. As reference material is usually provided in the form of screen caps of the low-poly models from W.o.W., I'm not bogged down in the nitty-gritty of design problem solving.
From Set 15:
And from Set 16:
Okay, now that I'm seeing them all together I think I may have to vary my compositions a bit!!! No more right hand in foreground!